Book of Broken Chains

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Session the First, or: Fiendish Lullaby

It was a day like any other in the city of Lookshy: Markets bustled, uniforms gleamed, some people did their job, some had the weekend off. Taizei Amilar Enres Tai visited the city library, where he encountered a suspicious looking, black clad traveler who was not too keen on encountering the officer back, and slipped away as unnoticed as he came. To the east of the great square, in the middle of the eastern market, a djala artisan approached the guild hall concerning a slave dear to his heart. Along the boulevards of the nobles quarter a young woman walked unnoticed, observing, never saying a word.

That night they were the only people in the city unaffected, save one. An hour after sundown no beast, mortal or dragon- blooded stirred in the streets. The city was sleeping, wrapped in a stifling blanket of fog that crawled along the alleyways without wind or moisture to cause it.
Tai was woken last. The Legionnaire herself sent him off to protect his city while others were already abroad, trying to find the reason for the horrible sinking feeling in their guts.

Pretty soon they found each other, the artisan, the scholar, the officer. Trust issues delayed them in place, ego took it’s time as well and by the time they felt the surge of solar Essence to the south, it was already too late.

Two of them got to the square of serenity to find the fountain ripped out of the paving stones, pipes and all. The Exalt who tried to stop whatever tore up the fountain was found shredded and dying, embedded into the trunk of a tree that got stuck in a shop front.
Pulling him out, they headed to somewhere safe while the military quarter was being secured by the third.

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